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	<title>Comments for ginger&#039;s thoughts</title>
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	<link>http://blog.gingertech.net</link>
	<description>Silvia&#039;s blog</description>
	<lastBuildDate>Fri, 24 May 2013 07:55:14 +0000</lastBuildDate>
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		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by silvia</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52952</link>
		<dc:creator>silvia</dc:creator>
		<pubDate>Fri, 24 May 2013 07:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52952</guid>
		<description>@sola If you use addStream(), you can only add more video tracks and not audio tracks. So, you need to call getUserMedia with constraints that have audio set to false. Then you can multiplex the video tracks over one PeerConnection.</description>
		<content:encoded><![CDATA[<p>@sola If you use addStream(), you can only add more video tracks and not audio tracks. So, you need to call getUserMedia with constraints that have audio set to false. Then you can multiplex the video tracks over one PeerConnection.</p>
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		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by silvia</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52951</link>
		<dc:creator>silvia</dc:creator>
		<pubDate>Fri, 24 May 2013 07:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52951</guid>
		<description>@ben The html page has an IP address of the signalling server. You need to adapt that to the IP address of the machine on which you run the signalling server.</description>
		<content:encoded><![CDATA[<p>@ben The html page has an IP address of the signalling server. You need to adapt that to the IP address of the machine on which you run the signalling server.</p>
]]></content:encoded>
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		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by sola</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52846</link>
		<dc:creator>sola</dc:creator>
		<pubDate>Wed, 22 May 2013 22:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52846</guid>
		<description>Hallo Silvia,

am trying to impliment 3-party chat locally by slightly modifying your code.
In doing so,I am able to see three videos on two tabs,whereas on the third one, only the local video; the other two being &quot;black screen&quot; . Seeing the console,I can only suspect that it might be a code-ordering problem if it should work this way.On the code,i simply added only a third video element, and include another event listening line for the second remote video :{
peerConn.addEventListener(&quot;addstream&quot;,  onRemoteStreamAdded1, false);
	peerConn.addEventListener(&quot;addstream&quot;, onRemoteStreamAdded2, false);
	peerConn.addEventListener(&quot;removestream&quot;, onRemoteStreamRemoved1, false);
	peerConn.addEventListener(&quot;removestream&quot;, onRemoteStreamRemoved2, false); }
thanks a lot.</description>
		<content:encoded><![CDATA[<p>Hallo Silvia,</p>
<p>am trying to impliment 3-party chat locally by slightly modifying your code.<br />
In doing so,I am able to see three videos on two tabs,whereas on the third one, only the local video; the other two being &#8220;black screen&#8221; . Seeing the console,I can only suspect that it might be a code-ordering problem if it should work this way.On the code,i simply added only a third video element, and include another event listening line for the second remote video :{<br />
peerConn.addEventListener(&#8220;addstream&#8221;,  onRemoteStreamAdded1, false);<br />
	peerConn.addEventListener(&#8220;addstream&#8221;, onRemoteStreamAdded2, false);<br />
	peerConn.addEventListener(&#8220;removestream&#8221;, onRemoteStreamRemoved1, false);<br />
	peerConn.addEventListener(&#8220;removestream&#8221;, onRemoteStreamRemoved2, false); }<br />
thanks a lot.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by ben</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52816</link>
		<dc:creator>ben</dc:creator>
		<pubDate>Wed, 22 May 2013 14:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52816</guid>
		<description>@silvia, please do i need to adjust any IP address to the address of the my local server or do i just run the code straight? Thanks very much......</description>
		<content:encoded><![CDATA[<p>@silvia, please do i need to adjust any IP address to the address of the my local server or do i just run the code straight? Thanks very much&#8230;&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by ben</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52815</link>
		<dc:creator>ben</dc:creator>
		<pubDate>Wed, 22 May 2013 14:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52815</guid>
		<description>@suhail, where you able to find to find the source code?</description>
		<content:encoded><![CDATA[<p>@suhail, where you able to find to find the source code?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by suhail</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52706</link>
		<dc:creator>suhail</dc:creator>
		<pubDate>Mon, 20 May 2013 17:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52706</guid>
		<description>@Siddartha any proress you can share on 1 to N broadcast.
cheers</description>
		<content:encoded><![CDATA[<p>@Siddartha any proress you can share on 1 to N broadcast.<br />
cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by silvia</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52643</link>
		<dc:creator>silvia</dc:creator>
		<pubDate>Sun, 19 May 2013 22:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52643</guid>
		<description>@suhail The source code is in the presentations. The presentations are HTML5.</description>
		<content:encoded><![CDATA[<p>@suhail The source code is in the presentations. The presentations are HTML5.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by suhail</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52619</link>
		<dc:creator>suhail</dc:creator>
		<pubDate>Sun, 19 May 2013 12:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52619</guid>
		<description>hi
i am new to webRTC. i read your post i got many things clear, but i could not get the source code. where i can get source code with proper instructions to run.
cheers</description>
		<content:encoded><![CDATA[<p>hi<br />
i am new to webRTC. i read your post i got many things clear, but i could not get the source code. where i can get source code with proper instructions to run.<br />
cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by silvia</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52338</link>
		<dc:creator>silvia</dc:creator>
		<pubDate>Wed, 15 May 2013 23:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52338</guid>
		<description>@hila Any delays in the video have nothing to do with the signaling mechanism, because the video will flow directly from browser to browser once the connection is set up. Thus, it depends on the direct connection between the two browsers and the available bandwidth and processing power of the end points. You can test that by setting up the connection and then taking down the signalling server - your video should continue streaming.</description>
		<content:encoded><![CDATA[<p>@hila Any delays in the video have nothing to do with the signaling mechanism, because the video will flow directly from browser to browser once the connection is set up. Thus, it depends on the direct connection between the two browsers and the available bandwidth and processing power of the end points. You can test that by setting up the connection and then taking down the signalling server &#8211; your video should continue streaming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Video Conferencing in HTML5: WebRTC via Socket.io by hila</title>
		<link>http://blog.gingertech.net/2013/02/06/video-conferencing-in-html5-webrtc-via-socket-io/comment-page-1/#comment-52227</link>
		<dc:creator>hila</dc:creator>
		<pubDate>Tue, 14 May 2013 11:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gingertech.net/?p=1825#comment-52227</guid>
		<description>HI silvia,
Thanks a lot for your support. Your blog is very helpful.
we successfully implemented your code and we are trying to learn by writing our own video  conferencing application. I am  new for java script and html. When we deploy your code(the one using socket.io) the video experienced a delay. Is it how it is expected to be or we have done something wrong in the deployment? 
Is there any drawbacks of signaling mechanism using web socket(socket.io) in comparison with the signaling  mechanism using XHR and channel API?</description>
		<content:encoded><![CDATA[<p>HI silvia,<br />
Thanks a lot for your support. Your blog is very helpful.<br />
we successfully implemented your code and we are trying to learn by writing our own video  conferencing application. I am  new for java script and html. When we deploy your code(the one using socket.io) the video experienced a delay. Is it how it is expected to be or we have done something wrong in the deployment?<br />
Is there any drawbacks of signaling mechanism using web socket(socket.io) in comparison with the signaling  mechanism using XHR and channel API?</p>
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